Hairstyles are modeled by procedurally defined real functions with the use of "solid noise", sweep-like technique, offsetting and set-theoretic operations, and non-linear deformations.
Hairy Cube (500K),
more hairy pictures
More details on hair modeling can be found in the paper:
Sourin A.I.,
Pasko A.A.,
Savchenko V.V.
"Using real functions with application to hair modelling",
Computers and Graphics ,
vol.20, No.1, Pergamon, 1996, pp.11-19.
Electronic version: PostScript (225K) and
PostScript + gzip (49K)
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